The Challenge (1998)
Each Challenge pits numerous cast members from past seasons of reality shows against each other, dividing them into two separate teams according to different criteria, such as gender, which show they first appeared on, whether or not they're veterans or rookies on the show, etc. The two teams compete in numerous missions in order to win prizes and advance in the overall game.
Watch NowThe Challenge
1998 / TV-14Each Challenge pits numerous cast members from past seasons of reality shows against each other, dividing them into two separate teams according to different criteria, such as gender, which show they first appeared on, whether or not they're veterans or rookies on the show, etc. The two teams compete in numerous missions in order to win prizes and advance in the overall game.
Seasons & Episode
The Challengers arrive at their first challenge, but are shocked when they learn they will start by competing within their eras; politics begin as players must plead their case to avoid seeing the biggest elimination night in challenge history.
The Challengers arrive to the Arena to see classic, brutal eliminations from each era awaiting them; 16 people will fight in the sand, only 8 will return; the losers learn they will be sent off with a parting gift of karma for the remaining players.
After the large elimination, the eras must work together in order to keep their team safe from elimination; a gross feast awaits the competitors at their next challenge.
Targets change the game as competitors must learn how to play without knowing if they’ll be safe come the next elim. TJ's favorite challenge returns in the form of a Challenge history lesson! A questionable sudden death round seeds internal doubt.
An exhausting challenge leaves an era questioning one of their own while another era can't get on the same page and a long-standing rivalry between two teammates comes to a head and erupts.
A challenger must decide between righting their past wrongs or creating a new divide. Another player tries to protect a "friend" in their relationship, but only creates a problem for themself. An entire era grasps at anything to turn the game around.
The winners must make a heart-breaking decision as to which of their friends must fight in the elimination; target selection causes chaos as player numbers dwindle.
A battle erupts and the players must find their inner Gladiator to take out their competition and achieve glory and safety; a vote from one team causes friends to question whether they were ever on the same.
Having seen their whole team lose in elimination, one challenger must hold their entire era on their back to earn safety; cracks in an alliance begin to form as relationships across eras create paranoia and uneasiness.
The game takes a huge turn as the Challengers must now work as individuals to claim victory, while still repping their era. A hot and grueling challenge has one person seeing double and another wishing they could use it as an excuse.
The targets are painted on three friends as they must scrape through an intense obstacle course in order to keep themselves safe; one player decides to blow up anyone's game who stands in their way.
The Challengers get their first taste of what a final could look like, while battling to avoid being purged from the game; one Challenger tries to put the final nail in the coffin for their foe.
A rivalry heats up and no one is safe from the chaos that ensues; one Challenger tries to reignite their competitive flame to avoid elimination; best friends avoid facing off with one another.
A staple of "The Challenge" sees the players swinging for their safety in the game; one player attempts to break up a solid alliance in an attempt to save their friend.
Each Challenge pits numerous cast members from past seasons of reality shows against each other, dividing them into two separate teams according to different criteria, such as gender, which show they first appeared on, whether or not they're veterans or rookies on the show, etc. The two teams compete in numerous missions in order to win prizes and advance in the overall game.