Friends at the Table Season 1
Friends at the Table (FatT) is an actual play podcast focused on critical worldbuilding, smart characterization, and fun interaction between good friends. Since the show began in 2014, FatT has released over 400 episodes between the public feed and Patreon content. Currently, FatT has completed seven main seasons and two of Bluff City, with season eight ongoing.
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Friends at the Table
2014Autumn in Hieron (formerly known as Seasons of Hieron[note 1]) is the first season of Friends at the Table. It is a "post-fantasy, post-post apocalyptic" game of Dungeon World. The first episode was released on September 12, 2014. The season centers around two groups of adventurers on the continent of Hieron, a fantasy world devastated by a cataclysmic period known as The Erasure an unknowable amount of years previously.
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Friends at the Table Season 1 Full Episode Guide
The friends get together and answer questions in the wake of season one.
The Ice Party rescues Uklan Tel from Tabard and the Pala-din, and meet Samot, who offers Hadrian his cape and an alternative direction for his faith.
Nacre anticipates the arrival of the Ordennan fleet while Boat Party tries to rescue Lem and return to Velas.
Returning to camp, the Ice Party and their companions recuperate and attempt to evade the Pala-din. The party splits to try and find supplies and food in the tower.
Hella's court case continues with her cross-examination, the closing statements, and the final verdict. Hella is found innocent, while Lem is found guilty of throwing the case, and is detained.
Continuing deeper into the tower, the Ice Party encounters a squad of Pala-din led by Tabard Alon.
Hadrian writes Hella a letter. Fero and Lem respectively defend and prosecute Hella in court.
As they continue exploring the tower, the Ice Party sees visions of alternate Hierons.
Hella makes good on her promise to Tristero. After Calhoun's murder is discovered, Hella is to be brought to trial for treason against Nacre with Fero as her defense, and Lem as her prosecutor.
In the game The Sundered Land, the group discovers the story of Samot being stalked by a wolf. Back in Dungeon World, the Ice Party explores the throne room in the tower.
Now being held prisoner by Adelaide Tristé, reigning queen of Nacre, Fero pushes at the bounds of his captivity to attempt to learn more about the city, and Ordennan warships approach Nacre's shores.
The Ice Party meets archivistsSunder Havelton and Uklan Tel in the shadow of a fallen tower deep in the Mark of the Erasure.
During the fight with Brandish, Hella is killed and meets Tristero, the god of death. In exchange for her life, Hella agrees to kill his son, Calhoun.
Throndir is brought before Auniq's council of elders, which includes his father Thelian, while Fantasmo breaks Hadrian out of prison.
The Boat Party has a fight with Brandish and his crew in a hotel lobby.
Running low on supplies, the Ice Party approaches Throndir's hostile hometown of Auniq, where Throndir and Hadrian are taken prisoner.
Lem reconnects with Emmanuel, a pirate of Brandish's crew. The others discover Calhoun is an abdicated member of royalty who killed his father.
Deep within the cave, the Ice Party finds a being who seems to be Kindrali, He Who Remembers the Day.
The Boat Party pursues the *Kingdom Come* to the hidden city of Nacre with plans to rescue Calhoun.
On the advice of Mee Kosh, the Ice Party enters a mountain cave in search of the mysterious Kindrali.
"A battle rages between the Boat Party and the pirates. With heavy losses on both sides, Hella hands over Captain Calhoun to end the bloodshed."
The Ice Party advance into the land plagued by word eaters before taking shelter with the goblinMee Kosh.
The Boat Party find themselves pursued by Captain Brandish and the pirates of of the *Kingdom Come*.
Tasked with exploring the Mark of the Erasure, Hadrian, Fantasmo and Throndir enter the Algid Pinelands and confront a group of owlbears.
Hella, Lem and Fero are hired to search a tower to the south for a magic artifact, and set off by boat.
As the dust of combat settles, the party confronts a series of strange artifacts: a mask, a crown, a map and a book.
Having ascended from the library, the party find themselves in a fight with people proclaiming themselves followers of Samot.
With Hadrian having slain the skeleton painter, the party enters the Tower of Severea.
A group of adventurers set off to search the Isle of Eventide for the source of odd ocean activity.
In our first episode, Austin staples "post-" onto the front of genres he doesn't love to create new ones he maybe likes more. You know, genres like "post-fantasy" and "post-post-apocalypse." Meanwhile, Art struggles with what faith looks like after the end of the world, Keith wants to burn the past down, Ali finally gets her talking ghost sword, Jack designs a culture devoted to warehouses and index cards, and Nick thinks a lot about Elven privilege.