Bad Influence! Season 2
Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.
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Bad Influence!
1992Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.
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Bad Influence! Season 2 Full Episode Guide
Main Review: Super Empire Strikes Back (SNES) Features: The making of Rise of the Robots; A look ahead at games coming in the New Year; The 3DO Report: The MIT Media Lab
Main Review: FIFA International Soccer (MD) Features: How you can play arcade games at home; The Cam Net headset; Games you build yourself Report: Walsall Arboretum Laser show
Main Review: Lawnmower Man (SNES) Features: A look at joystick, joypads and other control devices; The latest football games Report: IS Robotics
Main Review: Jungle Book (GG) Features: A look at Theme Park; Creating graphics using an Onyx Reality Engine 2 Report: The Other Side VR Arena
Main Review: Yoshi’s Safari (SNES) Features: A look at Make My Video games; The rights and wrongs of video game piracy; The Dual Turbo IR MD controller Report: Using computers in fashion design
Main Review: Super Bomberman (SNES) Features: A look at the Oceans Below computer package; An A to Z guide to computers and computing Report: Thinking Machines' CM5 Super Computer
Main Review: Sonic Spinball (MD) Features: Using a PC Firework simulator package; The appeal of Beat ‘em ups; Andy's Bad Influence! fireworks display Report: SIGGRAPH ‘93
Main Review: Jurassic Park (SNES) Features: A look at new spooky games; Voice-activated software Report: Forthcoming Star Trek games
Main Review: Aladdin (MD) Features: The Thunder Seat accessory; A look at a computer- based animation package Report: How photos can be manipulated in advertising
Main Review: Battletoads in Battlemaniacs (SNES) Features: The Atari Jaguar; Reports: Back to the Future the Ride; The Computer Cavern
Main Review: Street Fighter 2 Turbo (SNES) Features: A Mega CD Karaoke add-on and a Karaoke Macbeth CD-ROM; The development of MPEG and the Reel Magic PC card Report: Turning movies into games
Main Review: Asterix (SNES) Features: The Amiga CD32; Amiga Scrabble challenge and other games based on board games Report: The Virtual Geographic League
Main Review: Super Mario All Stars (SNES) Features: A look at the Dinosaurs CD-ROM; The luxury games consoles Report: Industrial Light and Magic
Main Review: Rocket Knight Adventures (MD) Features: Composing music on The Deluxe Music Construction Set 2; Playing Air Warrior over the telephone lines with other players Report: How a Jean Michel Jarre concert is staged
Main Review: Jurassic Pak (MD) Features: Personal computers that recognise handwriting; A look at the new CD systems and MPEG; A look at Mortal Kombat Report: The latest from the US including the 3DO