The Smurfs Season 2
Classic Saturday-morning cartoon series featuring magical blue elf-like creatures called Smurfs. The Smurfs, named for their personalities, inhabit a village of mushroom houses in an enchanted forest. These loveable creatures are led by Papa Smurf and live carefree... except for one major threat to their existance: Gargamel, an evil but inept wizard who lives in a stone-built house in the forest; and his feline companion, the equally nasty Azrael.
Watch NowWith 30 Day Free Trial!
The Smurfs
1981 / TV-YClassic Saturday-morning cartoon series featuring magical blue elf-like creatures called Smurfs. The Smurfs, named for their personalities, inhabit a village of mushroom houses in an enchanted forest. These loveable creatures are led by Papa Smurf and live carefree... except for one major threat to their existance: Gargamel, an evil but inept wizard who lives in a stone-built house in the forest; and his feline companion, the equally nasty Azrael.
Watch Trailer
With 30 Day Free Trial!
The Smurfs Season 2 Full Episode Guide
Gargamel steals fairy gold, and the fairies accuse the Smurfs of stealing it, leading into an all-out war that Papa Smurf must stop.
A charming woodnymph working for Lord Balthazar tricks Papa Smurf into marrying her.
Gargamel gives the Smurfs a destructive little present.
Gargamel does his own version of Freddy Krueger when he invades the dreams of the Smurfs with the help of a magical dream crown.
Tracker loses his memory when he leads the other Smurfs on a truffle hunt.
The wizard Mordain, who seeks to overthrow the kingdom by turning his liege into a frog, abducts Papa Smurf and some others.
Lazy is led to believe that he has only a few days left to live, encouraging him to do some physical feats he hasn't thought of doing before.
Gargamel uses Madame Trilby's magic flute to lead sleeping Smurfs out of their village.
A glowing rock Clumsy finds gives him some glimpses into what's going to happen.
Johan, Peewit, and the Smurfs must deliver a baby with magical powers to his parents.
The court jester and his royal doppelganger switch places.
Lazy is tricked by the other Smurfs into believing he has slept his life away.
Scaredy learns that he couldn't find bravery by hiding himself inside a bubble.
Papa Smurf helps a young runaway giant reunite with his own family.
King Gerard seeks bravery of his own when his companion Clockwork is put out of the action and the king's uncle Leopold.
Everybody accuses Brainy of turning against them when he accidentally leads Gargamel into the village.
Scaredy's warning of danger is taken seriously when a nearby volcano erupts.
Johan, Peewit, and the Smurfs must return a drugged duke to his rightful place.
An evil wizard kidnaps Sabrina to magically transfer her youth onto himself, and Peewit comes to Sabrina's rescue.
Gargamel's giggle glitter causes uncontrollable fits of laughter in the Smurfs.
Brainy gives his fellow Smurfs a meal that makes them feel like chickens.
Clumsy gets a chance to repay Handy's bravery by rescuing him from a real monster.
Papa Smurf recounts Dreamy's adventures at sea.
Johan, Peewit, and the Smurfs must help a ghost of a haunted castle find his rightful heir.
The Smurfs meet Malchior the Magnificient inside his labyrinthine manor.
Tracker learns to respect all life, even Gargamel's, when he helps Papa Smurf create a formula to restore Gargamel and Azrael from being turned to stone.
Johan, Peewit, and the Smurfs must find the real king and stop his imposter.
Johan, Peewit, and the Smurfs search for the magic fountain to energize an enslaved people.
Nosey's butting-in gets the other Smurfs in the middle of an argument over the evil Scepter of Yore.
The Smurfs help Johan and Peewit protect the castle when his army's been rendered useless.
Handy's food processor causes the Smurfs to use food unproductively.
An overweight Greedy learns that it isn't healthy to overeat.
Peewit recounts his first encounter with Johan.
A translated scroll with a magic word that makes things disappear becomes dangerous when Grouchy uses it on Jokey.
Smurfette learns to value the passage of life when her pet mouse dies.
Johan, Peewit, and the Smurfs must restore a young royal who's gone to the dogs, courtesy of an evil baron who wants to marry the beautiful Genevieve.
Dreamy's claim of seeing a visitor from another world is ignored until he retrieves a crystal that creates a windstorm.
The Smurfs try tricking Gargamel into believing he has been sent to his final judgment.
It's an ""all for one and one for all"" adventure, brought to you by the boys (and the angel) in blue.
A bunch of disgruntled Smurfs try to get even with a human army that has rampaged the village.
An evil wizard uses a deadly flower to put everyone in a trance.
Smurfette and a human girl flee from their unappreciative families, only to be held prisoner by an old hag.
Nobody pays any attention to Tracker's prediction of an early snowfall until it happens, and now they're angry with him.
The Smurfs find a way to douse the flames of a fire-breathing dragon being used by an evil master to capture slaves for his diamond mine.
Vanity as Robin Hood must rescue Smurfette as Maid Marian from Brainy as the evil Prince John with the help of his merry men.
Pushover learns to be steadfast in his refusals when he and Scaredy must relight a mystical fire to calm a rampaging swamp monster.