Sesame Street Season 50
On a special inner city street, the inhabitants—human and muppet—teach preschoolers basic educational and social concepts using comedy, cartoons, games, and songs.
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Sesame Street
1969 / TV-YSeason 50 focuses on the power of possibilities, empowering kids to take safe risks and learn from their mistakes.
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Sesame Street Season 50 Full Episode Guide
Chris and Elmo are excited to be camping in the woods! All kinds of animals join Chris and Elmo for the camp out. After Chris finds the right kind of food for each animal, they all eat dinner together. Elmo and Chris both agree they should have a sleepover like this every night! Season finale.
It's July Fourth on Sesame Street! Elmo, Abby Cadabby, and Rudy look for the perfect birthday present for America, but Alan teaches them that holidays are really about spending time with family and friends. Together, they do something kind for all their neighbors.
It's Lucky's first day on the job as a bulldozer; when he gets upset about making mistakes, Big Bird and Nina tell him that it's ok to make mistakes and explain that Lucky just needs to say, "I can do it," and try again.
Big Bird makes up a fairy tale about a bird named Birdie who helps a Beast learn how to be a good friend.
Rudy feels frustrated that he can't blow a bubble. With help from Elmo, Alan, and Rosita, Rudy realizes that he needs to breathe out instead of breathing in when blowing a bubble.
A rock star is performing on Sesame Street, but his equipment is in the wrong town so the gang helps build and design replacements so the show can go on.
During Oscar the Grouch’s spring “cleaning,” he finds a fifty-year-old treasure map - but the neighborhood looks much different than it used to! Will Elmo, Abby, Nina, Oscar, and Charlie learn enough about Sesame Street’s history to complete three grouchy challenges and find Yucky Mama's treasure?
Telly, Elmo, and Abby become knights and go on a quest to help an AM Letter "Y" find its purpose in life.
Elmo, Abby, Bert, and Ernie have to be patient and wait for baby chicks to hatch. By singing and making arts and crafts together, they learn that time can fly when you’re having fun.
Abby and Rudy want to bring nature inside Hooper's so Chris can feel like he’s outside. Abby uses her mom’s magic wand but makes a mistake and fills Hooper’s with too many animals and plants. Abby apologizes for using her mom’s wand without permission and together, with her mom, she learns how to fix her mistake without using magic.
Charlie, Grover, Rudy, and Abby help Rosita and her abuela plan for a friend’s fiesta. While trying to figure out what they need for the party, they try to guess who Rosita and her abuela’s friend could be.
Zoe and Rosita help Nina dog sit but their arms get tired after continuously throwing the balls. They don't give up and keep thinking of a way to solve this problem. They figure out how to design a bike-powered ball-throwing machine they can pedal using their feet. They are two real engineers!
When Zoe slips and breaks her arm during a ballet jump, she finds it difficult to play or do anything fun with her arm in a cast. The gang works together to put a twist on “If You're Happy and You Know It,” so Zoe can join in.
Oscar tries to find someone who's feeling disappointed by using his new disappoint-o-meter but he accidentally helps them feel happy again.
When Rudy tries to use Julia’s special toy, Fluffster, as part of a game he’s playing with Elmo and Abby Cadabby, Julia gets very upset. Alan explains that Fluffster helps Julia feel calm, so it’s not a toy she likes to share. Rudy apologizes, and the friends find a different way to play together.
Grover takes Elmo and friends on a Sesame Street Safari and they pretend to be all of the wild animals they see.
Elmo and Abby make their very own comic books, but Elmo makes a mistake drawing his story and doesn't want anyone to see it. With Chris' help, Elmo learns that he can use his imagination to change the story and make it anything he wants it to be.
Elmo and Zoe try to figure out how to make Rocco the rock float. Leela helps them experiment with different materials until they design the perfect vessel.
The princess is under a magic sleeping spell and the spell can only be broken if the Prince writes his name on a magic tablet. Elmo and Abby help Prince Billy practice and encourages him to keep trying until he learns how to write his name all by himself.
When Abby uses magic to improve Elmo’s basketball abilities, Elmo learns there are no shortcuts when it comes to mastering a skill.
Charlie is counting everything on Sesame Street so the Count decides to leave, thinking he’s not needed anymore. But there’s too much to count for Charlie on her own so she asks for the Count’s help. Charlie explains that she loves to count but she could never take his place. The Count agrees to stay and he and Charlie continuing counting together.
Rudy feels upset when he “ruins” a drawing. Alan encourages him to keep trying, and Rudy eventually creates a new picture inspired by his mistake.
There's a new face on Sesame Street! With Elmo and Rosita’s help, military kid Charlie finds her way around the neighborhood and learns that Sesame Street is a place where everyone can be friends - no matter how different they are.
Elmo loses his lucky baseball card before a game of tee-ball and says he can't play without it. When Abby, Alan, and Rosita tell Elmo that all he needs to do is practice, Elmo learns that he can still play without his lucky card.
When the pineapples, bananas, and other fruits get tired of being passed over at snack time, they decide to leave Sesame Street. The gang gets together to sing songs about how much they appreciate fruit to get them to stay.
Abby helps Leela get dressed for a neighborhood party, even if she doesn't need the assistance.
When Humpty Dumpty decides to join the King's Horses & Men in their annual football game, Telly tries to come up with the right protective gear to keep Humpty from cracking.
Chris and Rudy have trouble learning the dance moves in Nina's dance class so they sneak out and leave. They realize that they shouldn't give up so they practice and work together to learn the dance pattern and go back to join dance class.
Sesame Street friends become part of Oscar's experiments when he enrolls in an online class to get his degree in Grouch Science.
Sesame Street has turned into a giant board game called Sesame Stoplight and Elmo, Abby, and Rudy are ready to play. When feeling frustrated during the game, they learn to stop and take a deep breath, think of a plan to solve the problem and then go try their plan. By working together and not giving up, they complete the challenges and win the game.
When Elmo and Abby can't find a band for their friend Mick to sing in, they come up with the idea of making their own band. The music sounds just right for him.
Elmo wants to play with his friends in the snow, but he gets frustrated when he tries to get dressed. With help from his friend Jacket, Elmo remembers to take a deep breath and keep trying until he gets dressed in his winter clothes.
After the three little pigs catch a cold, Grover, Rosita and Cookie Monster become "Pigs for a Day." They make a couple of mistakes, but they keep trying until they build the right-sized doghouse for Chris’ friend.
Cookie Monster and Gonger team up against Grover and Alan in a competition to see who can bake the best birthday cake for Nina. Elmo and Rosita help the two teams work together, combining one team’s cake and the other team’s frosting to make the ultimate birthday treat.
Big Bird wants to visit Cousin Bird in California, but he learns that it’s too far for him to walk! Nina suggests a cross-country road trip, so they can stop off to meet new friends along the way.