Chip 'n' Dale Rescue Rangers Season 2
Chip and Dale head a small, eccentric group of animal characters who monitor not only the human world, but the animal community as well, solving mysteries wherever they may be. The "Rescue Rangers" take the cases that fall through the cracks.
Watch NowWith 30 Day Free Trial!
Chip 'n' Dale Rescue Rangers
1989 / TV-GChip and Dale head a small, eccentric group of animal characters who monitor not only the human world, but the animal community as well, solving mysteries wherever they may be. The "Rescue Rangers" take the cases that fall through the cracks.
Watch Trailer
With 30 Day Free Trial!
Chip 'n' Dale Rescue Rangers Season 2 Full Episode Guide
It's reunion time for the Rangers when they once again meet up with Rat Capone and his cronies.
Kookoo the gorilla's pet kitten has been kidnapped by Fat Cat, and it is up to the Rangers to rescue him.
Professor Nimnul hypnotizes and captures all the mice so he can use them to generate electricity for yet another one of his vile schemes.
Monty's mother shows up for a visit and makes things miserable for him while the Rangers try to figure out why all the buildings are falling over.
Monty gets caught in another one of Nimnul's inventions -- this time, an aging gun that causes him to grow old before his time.
Monty takes the Rangers to visit Canine Island, who find it isn't exactly the wondrous place that Monty has been describing.
The Rangers travel to France to find out what's been driving all the dogs out of Paris and run into Fat Cat's equally evil cousin, Maltese de Sade.
The Rangers offer to help a lost sparrow find her way to Capistrano, only to be thrown off course by a powerful supermagnet.
Foxglove the bat develops a huge crush on Dale, who is unaware that she is a witch's familiar.
Gadget decides the Rangers' method of crime solving involves too much violence, so she adopts a kinder, gentler way for getting things done.
It's Nimnul's ray gun again -- this time being used to shrink objects. When Chip and Dale investigate, they're captured and given as pets to amuse a gangster's daughter.
A cheese shortage leads Monty and the Rangers to Rat Capone's secret hideout under a dairy.
Monty tries to make some cheese chowder and instead encounters a couple of cut-rate crooks.
Dale finds a meteorite that gives him amazing powers and decides to use it to his advantage by becoming a superhero dedicated to doing good.
During their vacation in Hawaii, Gadget runs into an exact double of herself who gets her into some sticky situations!
Dale emulates his favorite spy hero while playing spy games with Chip, Monty & Gadget.
The maiden voyage of the Ranger Wing turns into an adventure when Dale flies into the jet stream which takes them halfway across the world to a beautiful valley in the Himalayas.
Monty is torn between an old flame and his loyalty to the Rescue Rangers.
A vacation at the beach is interrupted by a bunch of crabs who have had their shells stolen.
Chip plays a dirty trick on Dale that backfires, causing Dale to fall into Fat Cat's clutches!
The Rangers think Monty has lost his marbles when he insists that there's going to be a blizzard in the middle of a heat wave.
Dale's greed gets the best of him when he switches places with a leprechaun to get the pot of magic gold.
During a trip to South America, the Rangers try to unveil the mystery behind who is uprooting the cacao trees, and why.
The Rangers are summoned to Tramplonia to find the mouse village being trampled on by an old enemy of Monty's -- a bull named El Emenopio.
The Rangers are shipwrecked on a deserted island and once again encounter the PiRats searching for buried treasure.
The Rangers visit a gypsy fortune teller at a local carnival and are shocked when she predicts that Chip will become the victim of a horrible accident.
Nimnul's nephew, Normie, 'borrows' one of Nimnul's inventions and enters it as his exhibit in a science fair.
Captain Fin, self-appointed crusader for rights of fishes everywhere, uses a converted submarine to terrorize the land dwellers and the Rangers must find a way to stop him.
Dale adopts a pet, only to find out it's an intelligent dinosaur alien from a distant planet.
Chip and Dale are jealous of the attentions bestowed upon Gadget by a lab rat named Sparky.
The Rangers befriend a mechanical cat, until Fat Cat rewrites its program and turns it into a killing machine.
Werewolf sightings are explained when the Rangers discover Nimnul has invented a device that allows him to swap bodies with other animals.
A crooked archaeologist steals a mummy's ring and the Rangers agree to help the mummy get the ring back.
While out test driving the Rangermobile, the Rangers stumble across an entire cult of rats that worship a soft drink known as 'Kookoo Cola.'
A night at the Opera proves to be more than just culturally enriching for the Rescue Rangers, when they go underground into the sewers and run into an insane alligator with a yen for acting.
The Rangers investigate a case of a missing toy train and end up tracking Fat Cat to a pet store where they find him plotting to rob a bank.
Zipper gets zapped by one of Nimnul's inventions -- a ray gun that causes him to grow at an alarming rate.
Some elephants at the zoo accept the Rangers assistance to help them find out who's been stealing all their peanuts but the Rangers have to go undercover when they become the main suspects!
While trying to foil Fat Cat's plan to steal the Crown Jewels, Monty unearths one of his ghostly ancestors.
Monty's exercise regimen turns into a major disadvantage as the Rangers try to capture some flying jewel thieves.
Gadget takes pity on a hapless inventor who's had a streak of bad luck.
Monty's greed backfires when a genie in lamp tricks Monty into changing places with him.
Claudaine and Nimnul plot together and build a huge jello mold, which they plan to use to cause an earthquake to crack open a Reserve Building vault so they can steal all the gold inside it.
The investigative trail leads Chip, Dale, Monty, Gadget and Zipper from Glacier Bay to a dog pound and then to the subway where they find Claudaine, who masterminded this whole thing.
Monty suggests they visit his old friend, Geegaw Hackwrench, but instead find Geegaw's daughter, Gadget, who flies the group to Glacier Bay as they continue their investigation.
Chip and Dale are hot on Fat Cat's trail, who leads them to a Chinese laundry and then to a fishing vessel where they meet Monty and Zipper for the very first time.
When an old detective friend is falsely accused of stealing a priceless ruby, Chip and Dale decide to take on the task of solving the crime themselves, in this introduction to the series.