Thunderbirds Are Go! Season 2
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Remake of the hit 1960s television show. In the 21st century, Jeff Tracy, a former astronaut, amasses a colossal fortune and decides that he must use it to benefit others. His answer to this desire is to create International Rescue, a unique private emergency response service equipped with customized designed vehicles and equipment that enable the organization to react to any crisis whether it be in sea, air, land, or space. Jeff's five sons volunteer to operate as the pilots and field agents, as well "Brain" who acts as the teams engineer. In addition, Jeff's friend, Kyrano and his daughter Tanusha aka Kayo (based on the original series Tin-Tin character) agree to be the support staff. In addition to the field team, IR also maintains an intelligence network with Lady Penelope and her ex-con chauffeur, Parker as the chief agents in this arm.
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Thunderbirds Are Go!
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In the 21st century Jeff Tracy creates a unique emergency response team: International Rescue. Equipped with special vehicles that enable the organization to react to any crisis, whether it be anywhere on earth or in space. Jeff's five sons operate the Thunderbirds 1 to 5 with help from engineer Brains and Kayo the pilot of Thunderbird Shadow. Lady Penelope and chauffeur Parker are the hands on intelligence team on the ground. Together they save anyone in need, while trying to find and capture the terrorist know as the Hood.
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Thunderbirds Are Go! Season 2 Full Episode Guide
When disaster strikes International Rescue answers the call! The Mechanic, having completed Project Sentinel, sets his sights on destroying The Hood. While International Rescue scramble to save their former foe, Brains goes on a dangerous mission to stop the Mechanic once and for all.
When the first run of an inventor's newly-constructed hyperloop begins to malfunction, Scott must try to find a way to slow down the fast-moving ride.
Lady Penelope, Parker and Kayo arrive on the scene of a massive semi-submersible ocean oil rig to decommission the polluting relic, but supervisor Malloy has other plans.
An emergency space docking goes wrong and the core of the orbiting Spacehub transit terminal goes into meltdown. A young traffic controller named Conrad is trapped inside and Alan is unable to reach him. With Thunderbird 3 being used to keep Conrad alive International Rescue's only hope is to modify Thunderbird 2 for space flight in order to transport a new cooling system to the hub.
In London the Crystal Spire, the tallest building in the world, catches fire due to an electrical overload and the local firefighters are rendered helpless. Virgil and Alan are called to extinguish the flames and rescue everyone trapped inside.
All of International Rescue take a retreat for training at their family ranch on the main island. During training the equipment malfunctions, MAX goes crazy and both the Thunderbird ships and FAB 1 stop working. John, Brains and EOS work together to trace the fault and discover that they have an intruder, The Mechanic!
Lady Penelope brings John as her guest to a charity event while Gordon and Alan take the watch aboard Thunderbird 5.
When an atmospheric cleaning machine malfunctions, trapping the maintenance crew inside, Parker must square off with a figure from his misspent youth.
Virgil and Grandma are out resupplying Thunderbird 2 when a distress call comes in. A mine is in danger of collapsing in the desert. When Virgil goes to help the workers, he gets caught in a massive sandstorm and it is up to Grandma to save the day.
When Buddy and Ellie Pendergast go missing filming their latest episode in a hidden valley in South America Scott and Gordon must rescue them whilst being attacked by mutated lizards.
Lady Penelope and Parker must deal with a malfunctioning orbital power platform whilst Scott, Virgil and Gordon try to rescue the crew of a plane damaged by the platform's output.
International Rescue have to stop the failure of a dam when The Mechanic sabotages it, but he is not the only threat they will face.
Disasters around the globe leave only Brains free to investigate when Dr. Quentin Questa makes his annual claim that an Icelandic volcano is about to erupt.
A mysterious tunnelling vehicle leaves a worker trapped in its wake and it is up to Gordon and Virgil to free him. Meanwhile, Parker and Penelope track down the digger and discover an old foe at the controls.
The Tracys receive a distress call from the crew of a cargo zeppelin. A giant loading claw malfunctioned and has started attacking anything that moves. Thunderbird 1, 2, and Shadow launch out in an attempt to land the ship safely. But the zeppelin contains a dangerous fuel source and there are still crew members trapped near the loading claw. Scott makes it to the cockpit of the zeppelin while Virgil begins to offload the fuel source. Kayo puts on a mech suit to deal with the loading claw while the crew escape. Ultimately, they put the zeppelin down outside city limits and escape just before it explodes.
The team travels to Langstrom Fischler's newest invention to stop a hive of malfunctioning weather drones.
International Rescue race to prevent Francois Lemaire's pleasure balloon from crashing into New Zealand's Southern Alps.
A comet brought into the Earth's orbit takes a wrong turn. International Rescue must intervene to stop it from colliding with the planet - and the space station between them.
When seismic activity near the coast of Greece reveals the lost city of Atlantis, two scientists venture below the depths to explore the area. But when their submarine becomes stuck, International Rescue are called out to assist.
After the Mechanic flees the scene with the TV-21, Scott is in hot pursuit. But, when the villain steals some volatile iridium, Brains must make drastic alterations to Thunderbird 3 to save the day.
Gordon ventures deep into the Marianas trench to rescue a survey team, and ends up discovering an early International Rescue prototype vehicle once flown by Jeff Tracy. Gordon takes Thunderbird 4 down to save the crew and get a better look at the prototype. But the survey ship, designed by The Mechanic, transforms and wrecks Thunderbird 4. Gordon is forced to abandon ship and seek refuge on his dad’s TV-21 plane. To save the survey crew, Gordon powers up the plane and manages to take it up to the surface.
When a transport ship carrying colonists heads straight into the asteroid belt between Mars and Jupiter, Thunderbird 3 is deployed to regain control.
A family becomes trapped in a city that is being overtaken by rising ocean tides.
Thunderbirds 3 and 4 are need on Europa, one of Jupiter's moon, when a pair of documentarians fall into an ice ocean. This leads Alan to make first contact with an alien lifeform.
A distress call from an interstellar ship called EDEN leads Alan and John to explore the wreckage. There they find space pirates and mysterious spider-like robots known as Builder Bots.
A geological survey team gets trapped when a huge earth-breaking vehicle, controlled by a villain known only as the Mechanic, causes them to fall into a narrow crevice. As International Rescue mobilise, Lady Penelope and Parker visit the Hood in Parkmoor Scrubs prison to find out more about this mysterious new villain.