LEGO DREAMZzz Season 2
A group of kids join a secret agency where they learn to use the power of imagination to journey into the Dream World and create fantastic creations in order to help sleeping children being terrorized by the evil Nightmare King who is bent on conquering the Dream World and invading the Waking World.
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LEGO DREAMZzz
2023 / TV-Y7Are you ready for your wildest dreams to get even wilder? The dream chasers are back with more awesome dream crafts! But the Never Witch is back stealing memories and brewing something even more sinister. A pinch of chaos, trouble, and toil, she’s cooking up mischief and letting it boil!
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LEGO DREAMZzz Season 2 Full Episode Guide
With the dream world disintegrating and the Never Witch's spell nearing completion, the dream chasers face impossible odds aboard the Midnight Raven.
The Never Witch creates a doppel monster to eliminate the dream chasers once and for all as she casts her master spell to undo the dream world.
While Izzie faces off against the King of the Creatures in the dream world, the dream chasers keep Izzie's disappearance a secret in the waking world.
The team find the Crown of Control quite easily when they meet the King of the Creatures, but they realise that extracting it back to Brooklyn is much harder.
When the Never Witch sets her sights on the Grim Realm, the dream chasers must team up with the Nightmare King and grim spawn to stop her.
Logan and Astrid face their fears in the dream forge while Mateo, Zoey, and Z-Blob seek out the gnorfs to destroy the eye of confusion.
When the dream chasers discover the eye of confusion's location, it kicks off a treasure hunt with the Never Witch's doppelgangers in hot pursuit.
Fearing for the fate of the Candy Realm, the dream chasers evacuate its inhabitants while Mateo and Astrid infiltrate the Midnight Raven.
Attempting to track the Never Witch using Oz's powerful telescope, the booby traps surprise the dream chasers at Oz and Albert's landing.
An attack by the Never Witch draws the dream chasers to the Dunes of Duralumina, leaving Nova and Sneak to handle an incursion on their own.
Zoey and Mateo are trapped in the Grim Realm while Izzie is suspicious of MadTeo's true identity.
A close call with the Never Witch places Mateo in the forests of Wildoria while Beau is on an adventure in the dream world with Zoey.
Zoey tries to rebuild a relationship with her estranged dad and Logan steps up his training to beat Astrid.
Set in the past, the dream chaser duo Hannah and Beau argue while young Oz searches for Lunia.
With realms going missing, the dream chasers want to skip training for R.E.M. trials while Zoey's haunted by her most painful memories and Mateo continues to only dream craft Z-Blob-related items.
The dream chasers go after their missing memories and the dream chasers try find the Never Witch's hide-out while Phil covers for them at Castle Nocturnia.
Logan wants to prove himself as a serious musician to Zoey while Mateo suspects Jasmine is working with the Never Witch.
When the Murky Realm disappears, a student's intense daydream results in dangerous sirens and the dream chasers must keep hapless students and teachers safe as Mateo faces pressure to meet his dad's new girlfriend.
Oz takes the dream chasers to Castle Nocturnia to meet Grand Inspector Royce. Zoey heads to the Grim Realm to confront the Night Hunter and the rest of the team consults the enigmatic Sandman.
Missing Z-Blob, Mateo tries to free him to the neglect of his dream chaser duties while the team wrestles with an incursion case and a flock of unusual ravens ignites Izzie's suspicions.