HarmonQuest Season 3
A fantasy comedy adventure series that melds live action comedians riffing on a stage in front of a live studio audience with animated forays into a fantasy adventure roleplaying game. The intrepid comedians, Dan Harmon, Jeff Davis, and Erin McGathy, along with a rotating special guest member, gather around a kitchen table and attempt to play the game and fail in hilarious fashion, to the chagrin of their adjudicator-referee- Game Master Spencer Crittenden.
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HarmonQuest
2016 / TV-PGThe world has been destroyed by the demon helling! To make things worse, Fondue is dead, and his spirit is trapped inside a sword. It’s now up to Buer, Boneweevil and a mysterious newcomer to find a way to undo the damage done and repair the mistakes that led to the end of the world (and were like, definitely their fault). Seeking the “Beast of Beginning” to reset their past, our heroes traverse time and space to set the world right, but run into increasingly dangerous complications caused by trying to alter the fabric of reality itself.
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HarmonQuest Season 3 Full Episode Guide
Our heroes crash land in the virtuous harmony, where an angelic guardian helps them find the Beast of the beginning, and the gang fights an old foe over the fate of the multiverse.
After escaping Ad Quod Damnum, the plane of Imperium Judgements, our heroes are lost in the astral plane, unable to find the Beast of Beginning, but find a helping hand in the form of an Astral Privateer, who offers them a ride through dimensions, as well as a new type of pizza.
After being captured by the Gray Wraith, our heroes find themselves in an otherworldly plane of Imperium Judgments! There they face trial at the hands of a stern prosecutor, an impenetrable judge, and the help of a plucky and charming defense attorney.
Our heroes return to Ivory Quay, but the bone tree barbarian’s ancestral home has been warped, corrupted beyond recognition. The gang fights their way to the Beast of Beginning, disgusted and confused at the horrors their temporal tampering has unleashed.
On their journey back to Ivory to seek the beast of Beginning, our heroes rest in Shatternine Village, where another adventuring party has been set to work helping the town uncover the source of a mysterious rage virus infecting the town with violent madness.
Forced underground by the Puppet King’s assault, our heroes are trapped with an army of hungry goblins. With the help of a sassy new ally, the gang adventures through flooded subterranean caverns choked by fungus as they try to find a way out of their cavernous captivity.
After using the Beast of Beginning, our heroes find themselves in the past, in a world untouched by the demonic convergence. But all is not right, as they learn they’ve arrived right at the point in time when the Puppet King is laying siege to Goblopolis, intending to enslave the city’s goblins on the road to world domination.
Our heroes arrive at the Barbarian Village, but all is not right, as an old friend reveals. The gang finds the village under the thrall of demons, sorcery, and strange gemstones, and as they search for the Beast of Beginning, they are waylaid by an inscrutable, otherworldly specter of vengeance.
With Limerick in tow our heroes venture towards their Barbarian home, but pass through a magical catastrophe on pause, where they meet a strange Druid and discover the secrets of this land, as well as a possible solution to undoing the havoc they’ve inadvertently wrought, the demonic convergence.
After a trying time in the material plane, after the demonic convergence, our heroes have been trying to find their way, saving who they can and smiting all the evil they encounter. With the help of Chadge Zoobag, they venture to defeat the Puppet King, a powerful fiend, and encounter a mysterious new ally along the way.