Masahiro Sakurai on Creating Games Season 1
August. 24,2022
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5.5
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Masahiro Sakurai on Creating Games
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
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Masahiro Sakurai on Creating Games
2022Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
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Masahiro Sakurai
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Watch on Prime Video
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Masahiro Sakurai on Creating Games Season 1 Full Episode Guide
Episode 55 - Modern Quality of Life Features [UI]
First Aired: December. 30,2022
Episode 54 - Listen in Various Environments [Audio]
First Aired: December. 28,2022
Episode 53 - Sora Ltd. [Grab Bag]
First Aired: December. 25,2022
Episode 52 - Prep Your Proposals Hot and Fast [Work Ethic]
First Aired: December. 23,2022
Episode 51 - The Potential of One Button [Planning & Game Design]
First Aired: December. 20,2022
Episode 50 - Jobs in Game Development [Team Management]
First Aired: December. 16,2022
Episode 49 - Making Lead-ins Instant and Impactful [Animation]
First Aired: December. 14,2022
Episode 48 - Let Players Cheat the System [Game Essence]
First Aired: December. 12,2022
Episode 47 - Eight Hit Stop Techniques [Design Specifics]
First Aired: December. 09,2022
Episode 46 - Making Your Game Easy to Tune [Programming & Tech]
First Aired: December. 06,2022
Episode 45 - That Was Then, This Is Now [Grab Bag]
First Aired: December. 02,2022
Episode 44 - Distinguishing Between Major and Minor Elements [Graphics]
First Aired: November. 30,2022
Episode 43 - Sharing Info Within a Team [Team Management]
First Aired: November. 28,2022
Episode 42 - A Small Window Into the World [Planning & Game Design]
First Aired: November. 25,2022
Episode 41 - The Fiend's Cauldron [Game Essence]
First Aired: November. 23,2022
Episode 40 - Super Smash Bros. Melee [Game Concepts]
First Aired: November. 21,2022
Episode 39 - My Feline Friend, Fukurashi [Grab Bag]
First Aired: November. 18,2022
Episode 38 - Writing Game Proposals [Work Ethic]
First Aired: November. 16,2022
Episode 37 - Jump Physics [Design Specifics]
First Aired: November. 14,2022
Episode 36 - Breaking Down Attack Animations [Animation]
First Aired: November. 11,2022
Episode 35 - Let Your Characters Shine [Effects]
First Aired: November. 09,2022
Episode 34 - Making a Living Making Games [Planning & Game Design]
First Aired: November. 07,2022
Episode 33 - Text Size [UI]
First Aired: November. 04,2022
Episode 32 - Strike a Balance with Sound Effects [Audio]
First Aired: November. 02,2022
Episode 31 - The Price of Games [Grab Bag]
First Aired: October. 31,2022
Episode 30 - Emphasize Objects with Collision [Graphics]
First Aired: October. 28,2022
Episode 29 - Spec Changes [Work Ethic]
First Aired: October. 26,2022
Episode 28 - Too Much is Just Right [Animation]
First Aired: October. 24,2022
Episode 27 - Super Smash Bros. [Game Concepts]
First Aired: October. 20,2022
Episode 26 - Fun Beyond Game Essence [Game Essence]
First Aired: October. 17,2022
Episode 25 - Make the Tempo Match the Game [Audio]
First Aired: October. 14,2022
Episode 24 - Exercise While You Game! [Grab Bag]
First Aired: October. 12,2022
Episode 23 - Keeping Rewards in Sight [Planning & Game Design]
First Aired: October. 10,2022
Episode 22 - Name Files Logically [Programming & Tech]
First Aired: October. 07,2022
Episode 21 - Try Telling That to the Player [Work Ethic]
First Aired: October. 05,2022
Episode 20 - Kirby Super Star [Game Concepts]
First Aired: October. 03,2022
Episode 19 - Giving "Weight" to Buttons [Design Specifics]
First Aired: September. 30,2022
Episode 18 - Clarity vs. Style [UI]
First Aired: September. 28,2022
Episode 17 - Just Let Them Play! [Planning & Game Design]
First Aired: September. 26,2022
Episode 16 - Make It "Pop" [Effects]
First Aired: September. 23,2022
Episode 15 - Game Essence in Role-Playing Games [Game Essence]
First Aired: September. 21,2022
Episode 14 - Assigning Animations [Animation]
First Aired: September. 18,2022
Episode 13 - Game Awards [Grab Bag]
First Aired: September. 15,2022
Episode 12 - Presentations Are All About Speed! [Work Ethic]
First Aired: September. 12,2022
Episode 11 - Kirby's Adventure [Game Concepts]
First Aired: September. 09,2022
Episode 10 - Draw the Light, Not the Asset [Graphics]
First Aired: September. 07,2022
Episode 9 - Squeeze and Release [Game Essence]
First Aired: September. 04,2022
Episode 8 - Down with Lag! [Grab Bag]
First Aired: September. 02,2022
Episode 7 - Game Development Isn't a Game [Work Ethic]
First Aired: August. 31,2022
Episode 6 - Risk and Reward [Game Essence]
First Aired: August. 29,2022
Episode 5 - Frame Rates [Planning & Game Design]
First Aired: August. 26,2022
Episode 4 - Kirby's Dream Land [Game Concepts]]
First Aired: August. 25,2022
Episode 3 - Stop for Big Moments! [Design Specifics]
First Aired: August. 24,2022
Episode 2 - Masahiro Sakurai's Creative Works
First Aired: August. 24,2022
Episode 1 - About This Channel
First Aired: August. 24,2022
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